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Our team recommends Clanwarz for any hosting you may need. The user experience with our TeamSpeak hosting has been outstanding, with no complaints about lag, downtimes, or stability. On the rare occasion that we have had a problem, the support team responded swiftly and treated our situation with a sense of urgency. The servers provided are quality with minimal downtime. We have nothing but positive things to say about the services offered. No one has been able to support our needs the way Clanwarz has. Since we have no experience with server hosting, we researched and chose Clanwarz to host our Teamspeak voice server. More specifically, our team consists of 2 developers and four server managers.
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Our Minecraft team consists of members from Europe, the US, and even an active service member you wouldn't be surprised to hear that our needs are unique. Our Minecraft team has been working together for approximately 2.5 years. I will always recommend Clanwarz because they make their services reliable and accessible while maintaining quick customer service and a simple, easy-to-use dashboard. Their excellent service extends past game servers, too! I host my website on Clanwarz and have nothing but positive memories about how easy they make it is to run, manage and edit applications on my domains.
#NEXUIZ STEAM MODS#
I appreciate the constant improvement and development of Clanwarz resources, as they make it easy for me to access the newest mods and plugins directly from my game panel. Clanwarz has been highly adaptable, reliable, and understanding in helping me make my servers the best they can be I have had nothing but great experiences with game servers on. I’ve built and moderated various game servers, across all genres, from the original Deus Ex to Team Fortress 2 and, most recently, Minecraft. The movement was fun, weapons were the same as in its little brother itteration, but it never received support from any community because the developers didn't quite think through every passage and left alot of bugs in the game that broke it.I’ve been gaming for over two decades now and have been managing game servers for just as long. People love to hate the game, i for one think it was an awesome game excluding its backstory of a developer wanting to make money off of work his team did(the problem here is that the community contributed way too much and they were making the 2012v a closed-source game). The setup UI was trash and the server browser was cancerously unspecific. The netcode was shit, on lan it was fun as hell but the slightest difference in ping could make it feel skippy.
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It made it really goofy and inconsistent. The developers cared too much about mutators and it took away from the gameplay. It had a bunch of problems, i purchased and distributed about 7 copies of the game to my friends on steam, and won some codes from the Developer stream aswell. It was a somewhat competently built game, i mean under the right circumstances it was fun.